SNOW RUST | Development
Offline EU 95.105.16.72:28015 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 62 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 28 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 9 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 8 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does SNOW RUST | Development wipe?
Too few wipes on record for SNOW RUST | Development to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 16 hours ago the current world was made.
Server
In which region does SNOW RUST | Development sit?
In Europe, according to its EU tag, sits SNOW RUST | Development. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 95.105.16.72:28015.
Which Rust version is SNOW RUST | Development on?
Rust network protocol 2634 and build 167781 on Linux is the setup for SNOW RUST | Development. Your game must match the protocol to join, and Steam applies that update.
Is SNOW RUST | Development up, and how steady is its uptime?
The current status is offline for SNOW RUST | Development, with the last sighting 6 days 1 hours ago. 1% uptime over the last 7 full days, equal to 1 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.
Lists and tags
What do SNOW RUST | Development's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe are the tags SNOW RUST | Development publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature SNOW RUST | Development?
These Rust Server Analytics lists include SNOW RUST | Development: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does SNOW RUST | Development sit among Rust servers?
Ranked on seven-day player hours, SNOW RUST | Development is #15,423 overall and #2,593 in Europe, within the top 69% of ranked servers.
What is the population of SNOW RUST | Development?
The last sighting of SNOW RUST | Development was 6 days 1 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.
Settings
What are the settings on SNOW RUST | Development, and its rules?
The name of SNOW RUST | Development does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for SNOW RUST | Development?
SNOW RUST | Development uses a procedural map, which the game generates.
Connection
How can a player join SNOW RUST | Development?
In the Rust console (F1), enter client.connect 95.105.16.72:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.