Rust Server Analytics 33,948 players11,595 servers
All servers
Drill-through Server detail

SNOW RUST | Development

Offline EU 95.105.16.72:28015 checked 6d ago

Drill-through
FilterServeris SNOW RUST | Development
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,423 top 69% · #2593 in EU
Last wipe 15d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 28 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 9 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 8 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does SNOW RUST | Development wipe?

Too few wipes on record for SNOW RUST | Development to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 16 hours ago the current world was made.

Server

In which region does SNOW RUST | Development sit?

In Europe, according to its EU tag, sits SNOW RUST | Development. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 95.105.16.72:28015.

Which Rust version is SNOW RUST | Development on?

Rust network protocol 2634 and build 167781 on Linux is the setup for SNOW RUST | Development. Your game must match the protocol to join, and Steam applies that update.

Is SNOW RUST | Development up, and how steady is its uptime?

The current status is offline for SNOW RUST | Development, with the last sighting 6 days 1 hours ago. 1% uptime over the last 7 full days, equal to 1 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Lists and tags

What do SNOW RUST | Development's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe are the tags SNOW RUST | Development publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature SNOW RUST | Development?

These Rust Server Analytics lists include SNOW RUST | Development: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does SNOW RUST | Development sit among Rust servers?

Ranked on seven-day player hours, SNOW RUST | Development is #15,423 overall and #2,593 in Europe, within the top 69% of ranked servers.

What is the population of SNOW RUST | Development?

The last sighting of SNOW RUST | Development was 6 days 1 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Settings

What are the settings on SNOW RUST | Development, and its rules?

The name of SNOW RUST | Development does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for SNOW RUST | Development?

SNOW RUST | Development uses a procedural map, which the game generates.

Connection

How can a player join SNOW RUST | Development?

In the Rust console (F1), enter client.connect 95.105.16.72:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.