Rust Server Analytics 38,680 players11,699 servers
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Drill-through Server detail

Local Server

Offline 95.104.193.158:28015 checked 20d ago

Drill-through
FilterServeris Local Server
Attributes
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #13,631 top 62%
Last wipe 20d ago no schedule published
Next wipe – no wipe seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 166 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 119 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 18 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 25 / 200

Quick answers

from the figures on this page

Wipe data

When does Local Server wipe?

With too few of its wipes on record, Local Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 20 days 11 hours ago the current world was made.

Server details

Which location hosts Local Server?

No region is published by Local Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 95.104.193.158:28015 is its address.

What Rust build does Local Server run?

On Windows, Local Server runs Rust network protocol 2634 and build 167231. Your game must match the protocol to join, and Steam applies that update.

How reliable is Local Server, and is it online now?

Offline at this refresh: Local Server, last seen 20 days 11 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 8 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Local Server be read?

The game's server browser reads the tags Local Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Local Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Local Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Local Server sit among Rust servers?

Player hours for the last seven days place Local Server at #13,631, in the top 62% of the ranked field.

At what level does Local Server run its population?

Local Server is offline at this refresh; the last contact was 20 days 11 hours ago.

Settings

How is Local Server configured, and what rules apply?

No gather rate is given in the name of Local Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on Local Server: which one is it?

A procedural map of size 4,500 with seed 1234567890, generated by the game, runs on Local Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Local Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.104.193.158:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Player slots: 2.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.