ServerName
Offline 94.77.32.163:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 410 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 274 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 40 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 76 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 92 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does ServerName wipe?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 44 days 18 hours.
Server details
In which region does ServerName sit?
No region appears in what ServerName publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 94.77.32.163:28015 is its address.
What Rust build does ServerName run?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.
Is ServerName up, and how steady is its uptime?
The current status is offline for ServerName, with the last sighting 41 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.
Tags
How should the tags on ServerName be read?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature ServerName?
The following Rust Server Analytics lists count ServerName among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does ServerName compare?
On player hours over seven days, ServerName ranks #15,439, within the top – of ranked servers.
How many players does ServerName carry?
No response from ServerName at the latest check, with a last sighting 41 days 2 hours ago.
Settings
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.
The map on ServerName: which one is it?
ServerName uses a procedural map, which the game generates.
How to join
How can a player join ServerName?
In the Rust console (F1), enter client.connect 94.77.32.163:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.