ServerName
Offline 94.77.30.215:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 198 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 123 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 11 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 23 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 29 / 225 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ServerName: what is it?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 44 days 21 hours ago the current world was made.
Server
Which location hosts ServerName?
No region is published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 94.77.30.215:28015 is its address.
What Rust build does ServerName run?
Rust network protocol 2633 and build 164530 on Windows is the setup for ServerName. The protocol has to match before you can join; Steam updates it automatically.
Is ServerName up, and how steady is its uptime?
The current status is offline for ServerName, with the last sighting 38 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
Tags
Which meanings do the tags on ServerName carry?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature ServerName?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does ServerName compare?
The seven-day player-hours rank for ServerName is #13,290, inside the top – of all ranked servers.
What is the population of ServerName?
No response from ServerName at the latest check, with a last sighting 38 days 2 hours ago.
Settings
What are the settings on ServerName, and its rules?
Gather rate is not mentioned in the name of ServerName. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for ServerName?
ServerName uses a procedural map, which the game generates.
How to join
How can a player join ServerName?
In the Rust console (F1), enter client.connect 94.77.30.215:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.