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Drill-through Server detail

TEST

Offline 94.75.213.112:28015 checked 4d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #12,020 top 54%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 194 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 176 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 98 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TEST: what is it?

The rhythm of TEST cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 6 days 12 hours ago.

Server details

Which location hosts TEST?

No region appears in what TEST publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 94.75.213.112:28015.

What Rust build does TEST run?

On Windows, TEST runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does TEST show, and is it up?

The current status is offline for TEST, with the last sighting 4 days 21 hours ago. Of 96 hours in the last 4 full days, 0 were up: 0%. It entered Rust Server Analytics records on 24 October 2026.

Lists and tags

How should the tags on TEST be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags TEST publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST?

Among the Rust Server Analytics lists TEST fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does TEST compare?

On player hours over seven days, TEST ranks #12,020, within the top 54% of ranked servers.

At what level does TEST run its population?

No response from TEST at the latest check, with a last sighting 4 days 21 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Settings

How is TEST configured, and what rules apply?

The name of TEST does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on TEST: which one is it?

A procedural map, generated by the game, runs on TEST.

How to join

How can a player join TEST?

In the Rust console (F1), enter client.connect 94.75.213.112:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.