Eternal Rust | DEV
Offline 94.67.209.90:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 8 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 58 on average | 32 / 150 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 0 / 200 |
| Rustico 3 | groups of 5 · 8 on average | 14 / 100 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Eternal Rust | DEV: what is it?
The rhythm of Eternal Rust | DEV cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 27 days 3 hours.
Server details
What is the hosting location of Eternal Rust | DEV?
No region is published by Eternal Rust | DEV. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 94.67.209.90:28015.
What Rust build does Eternal Rust | DEV run?
On Windows, Eternal Rust | DEV runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam handles the update.
Is Eternal Rust | DEV up, and how steady is its uptime?
The current status is offline for Eternal Rust | DEV, with the last sighting 16 days 8 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 11 October 2026.
Lists and tags
What do Eternal Rust | DEV's tags stand for?
The game's server browser reads the tags Eternal Rust | DEV publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts6 (Group limit): Teams hold no more than 6; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): Build number 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Eternal Rust | DEV?
Among the Rust Server Analytics lists Eternal Rust | DEV fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Eternal Rust | DEV compare?
The seven-day player-hours rank for Eternal Rust | DEV is #15,519, inside the top 71% of all ranked servers.
At what level does Eternal Rust | DEV run its population?
No response from Eternal Rust | DEV at the latest check, with a last sighting 16 days 8 hours ago.
Settings
What settings and rules does Eternal Rust | DEV use?
No gather rate is given in the name of Eternal Rust | DEV. The cap on group membership is 6 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on Eternal Rust | DEV: which one is it?
Eternal Rust | DEV uses a procedural map, which the game generates.
Connection
What is the way onto Eternal Rust | DEV?
In the Rust console (F1), enter client.connect 94.67.209.90:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.