Test Achivments
Offline 94.67.158.74:28015 checked 9d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:48 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 262 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 16 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 169 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 81 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 20 / 100 |
Quick answers
from the figures on this pageWipe data
When does Test Achivments wipe?
Too few wipes on record for Test Achivments to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 9 days 12 hours.
Wipe day on Test Achivments: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
What is the hosting location of Test Achivments?
No region appears in what Test Achivments publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 94.67.158.74:28015 is its address.
Which Rust version is Test Achivments on?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on Test Achivments. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Test Achivments, and is it online now?
Last seen 9 days 10 hours ago, Test Achivments now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 18 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on Test Achivments be read?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Test Achivments publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Test Achivments appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Test Achivments among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does Test Achivments compare?
Player hours for the last seven days place Test Achivments at #12,981, in the top 59% of the ranked field.
At what level does Test Achivments run its population?
Test Achivments is offline at this refresh; the last contact was 9 days 10 hours ago.
Map and rules
What settings and rules does Test Achivments use?
Gather rate is not mentioned in the name of Test Achivments. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on Test Achivments: which one is it?
A procedural map, generated by the game, runs on Test Achivments.
Connection
How do you connect to Test Achivments?
In the Rust console (F1), enter client.connect 94.67.158.74:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.