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Drill-through Server detail

Test Achivments

Offline 94.67.158.74:28015 checked 9d ago

Drill-through
FilterServeris Test Achivments
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,981 top 59%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 15:48 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 262 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 22 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 16 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 169 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 81 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 20 / 100

Quick answers

from the figures on this page

Wipe data

When does Test Achivments wipe?

Too few wipes on record for Test Achivments to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 9 days 12 hours.

Wipe day on Test Achivments: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of Test Achivments?

No region appears in what Test Achivments publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 94.67.158.74:28015 is its address.

Which Rust version is Test Achivments on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on Test Achivments. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Test Achivments, and is it online now?

Last seen 9 days 10 hours ago, Test Achivments now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 18 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Test Achivments be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Test Achivments publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Test Achivments appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Test Achivments among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Test Achivments compare?

Player hours for the last seven days place Test Achivments at #12,981, in the top 59% of the ranked field.

At what level does Test Achivments run its population?

Test Achivments is offline at this refresh; the last contact was 9 days 10 hours ago.

Map and rules

What settings and rules does Test Achivments use?

Gather rate is not mentioned in the name of Test Achivments. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on Test Achivments: which one is it?

A procedural map, generated by the game, runs on Test Achivments.

Connection

How do you connect to Test Achivments?

In the Rust console (F1), enter client.connect 94.67.158.74:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.