Rust Server Analytics 36,787 players11,611 servers
All servers
Drill-through Server detail

Eternal Rust | DEV

Offline 94.67.123.111:28015 checked 7d ago

Drill-through
FilterServeris Eternal Rust | DEV
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,348 top 69%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average 21 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 58 on average 31 / 150
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average 9 / 200
Rustico 3 groups of 5 · 9 on average 8 / 100
SGRust@Mint groups of 6 · 1 on average 2 / 10
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Eternal Rust | DEV wipe?

With too few of its wipes on record, Eternal Rust | DEV's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 11 hours ago the current world was made.

Server

In which region does Eternal Rust | DEV sit?

No region appears in what Eternal Rust | DEV publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 94.67.123.111:28015.

Which Rust version is Eternal Rust | DEV on?

Rust network protocol 2634 and build 167781 on Windows is the setup for Eternal Rust | DEV. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Eternal Rust | DEV, and is it online now?

Last seen 7 days 9 hours ago, Eternal Rust | DEV now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 21 October 2026.

Tags

Which meanings do the tags on Eternal Rust | DEV carry?

The game's server browser reads the tags Eternal Rust | DEV publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts6 (Group limit): Teams hold no more than 6; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Eternal Rust | DEV?

The following Rust Server Analytics lists count Eternal Rust | DEV among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Eternal Rust | DEV sit among Rust servers?

Player hours for the last seven days place Eternal Rust | DEV at #15,348, in the top 69% of the ranked field.

What is the population of Eternal Rust | DEV?

Eternal Rust | DEV is offline at this refresh; the last contact was 7 days 9 hours ago.

Map and rules

What are the settings on Eternal Rust | DEV, and its rules?

No gather rate is given in the name of Eternal Rust | DEV. The cap on group membership is 6 players. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Eternal Rust | DEV?

The game generates a procedural map for Eternal Rust | DEV.

How to join

What is the way onto Eternal Rust | DEV?

In the Rust console (F1), enter client.connect 94.67.123.111:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts6
Group limit Teams hold no more than 6.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.