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Drill-through Server detail

Blood Steel and Bad Decisions

Offline 94.64.98.135:35005 checked 20d ago

Drill-through
FilterServeris Blood Steel and Bad Decisions
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,922 top 72%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:56 UTC20d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 517 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 339 / 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 34 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 40 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 154 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 78 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Blood Steel and Bad Decisions wipe?

The rhythm of Blood Steel and Bad Decisions cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 20 days 15 hours ago the current world was made.

On Blood Steel and Bad Decisions, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Blood Steel and Bad Decisions sit?

No region is published by Blood Steel and Bad Decisions. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 94.64.98.135:35005 is its address.

Which Rust version is Blood Steel and Bad Decisions on?

On Linux, Blood Steel and Bad Decisions runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Blood Steel and Bad Decisions show, and is it up?

The current status is offline for Blood Steel and Bad Decisions, with the last sighting 20 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Blood Steel and Bad Decisions carry?

The game's server browser reads the tags Blood Steel and Bad Decisions publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Blood Steel and Bad Decisions appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Blood Steel and Bad Decisions fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Blood Steel and Bad Decisions hold in the server rankings?

On player hours over seven days, Blood Steel and Bad Decisions ranks #15,922, within the top 72% of ranked servers.

What is the population of Blood Steel and Bad Decisions?

The last sighting of Blood Steel and Bad Decisions was 20 days 10 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Blood Steel and Bad Decisions, and its rules?

Gather rate is not mentioned in the name of Blood Steel and Bad Decisions. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on Blood Steel and Bad Decisions: which one is it?

Blood Steel and Bad Decisions uses a procedural map of size 6,000 with seed 2146026208, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto Blood Steel and Bad Decisions?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.64.98.135:35005.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.