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Drill-through Server detail

TEST1

Offline 94.41.131.190:28015 checked 10d ago

Drill-through
FilterServeris TEST1
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,923 top 59%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct11 Oct15 Oct20 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:11 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 789 / 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 47 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 122 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 404 / 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 260 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 186 / 300

Quick answers

from the figures on this page

Wipe cycle

When does TEST1 wipe?

With too few of its wipes on record, TEST1's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 11 days 5 hours ago.

Wipe day on TEST1: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does TEST1 sit?

A region is not published by TEST1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 94.41.131.190:28015.

Which Rust version is TEST1 on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on TEST1. Joining requires the same protocol on your game; Steam handles the update.

What uptime does TEST1 show, and is it up?

Last seen 10 days 2 hours ago, TEST1 now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 1 October 2026.

Tags

How should the tags on TEST1 be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags TEST1 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST1?

These Rust Server Analytics lists include TEST1: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does TEST1 compare?

On player hours over seven days, TEST1 ranks #12,923, within the top 59% of ranked servers.

What is the population of TEST1?

TEST1 is offline at this refresh; the last contact was 10 days 2 hours ago.

Map and rules

What are the settings on TEST1, and its rules?

The name of TEST1 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on TEST1: which one is it?

A procedural map, generated by the game, runs on TEST1.

Connection

What is the way onto TEST1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.41.131.190:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.