first_server
Offline 94.25.229.45:28015 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 217 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 16 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 21 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 118 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 40 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 42 / 100 |
Quick answers
from the figures on this pageWipe data
When does first_server wipe?
Too few wipes on record for first_server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 32 days 19 hours.
Server details
Which location hosts first_server?
No region is published by first_server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 94.25.229.45:28015 is its address.
Which Rust version is first_server on?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on first_server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is first_server, and is it online now?
Offline at this refresh: first_server, last seen 29 days 1 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 28 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on first_server carry?
gmvanilla (Game mode): Vanilla ruleset survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags first_server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does first_server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count first_server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does first_server compare?
The seven-day player-hours rank for first_server is #14,561, inside the top 61% of all ranked servers.
How many players does first_server carry?
first_server is offline at this refresh; the last contact was 29 days 1 hours ago.
Settings
What settings and rules does first_server use?
The name of first_server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.
The map on first_server: which one is it?
A procedural map, generated by the game, runs on first_server.
Connection
What is the way onto first_server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.25.229.45:28015.