Rust Server Analytics 36,329 players11,615 servers
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Drill-through Server detail

first_server

Offline 94.25.229.1:28015 checked 2d ago

Drill-through
FilterServeris first_server
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #8,773 top 39%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 231 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 21 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 111 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 42 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 42 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does first_server wipe?

With too few of its wipes on record, first_server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 14 days 18 hours ago.

Server

Which location hosts first_server?

No region is published by first_server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 94.25.229.1:28015 is its address.

Which Rust version is first_server on?

Rust network protocol 2635 and build 168909 on Windows is the setup for first_server. Your game must match the protocol to join, and Steam applies that update.

Is first_server up, and how steady is its uptime?

The current status is offline for first_server, with the last sighting 2 days 4 hours ago. 0% uptime over the last 2 full days, equal to 0 of 48 hours. The first sighting of it by Rust Server Analytics was on 25 October 2026.

Tags

How should the tags on first_server be read?

gmvanilla (Game mode): The vanilla survival format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags first_server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does first_server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include first_server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does first_server compare?

The seven-day player-hours rank for first_server is #8,773, inside the top 39% of all ranked servers.

What is the population of first_server?

The last sighting of first_server was 2 days 4 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1.

Map and rules

What are the settings on first_server, and its rules?

The name of first_server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

What is the map for first_server?

A procedural map, generated by the game, runs on first_server.

Connection

How can a player join first_server?

In the Rust console (F1), enter client.connect 94.25.229.1:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.