first_server
Offline 94.25.229.19:28015 checked 34d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 646 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 424 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 51 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 213 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 116 / 150 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for first_server: what is it?
The rhythm of first_server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 38 days 17 hours.
Server details
What is the hosting location of first_server?
No region is published by first_server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 94.25.229.19:28015.
What Rust build does first_server run?
Rust network protocol 2633 and build 165217 on Windows is the setup for first_server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does first_server show, and is it up?
Offline at this refresh: first_server, last seen 34 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 23 September 2026.
Lists and tags
How should the tags on first_server be read?
The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does first_server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include first_server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does first_server hold in the server rankings?
The seven-day player-hours rank for first_server is #13,198, inside the top 60% of all ranked servers.
What is the population of first_server?
No response from first_server at the latest check, with a last sighting 34 days 22 hours ago.
Map and rules
What are the settings on first_server, and its rules?
No gather rate is given in the name of first_server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC off.
The map on first_server: which one is it?
A procedural map, generated by the game, runs on first_server.
How to join
How can a player join first_server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.25.229.19:28015.