first_server
Offline 94.25.229.106:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 241 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 163 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 28 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 36 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 47 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does first_server wipe?
Too few wipes on record for first_server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 39 days 5 hours.
Server details
Which location hosts first_server?
A region is not published by first_server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 94.25.229.106:28015 is its address.
Which Rust version is first_server on?
On Windows, first_server runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
What uptime does first_server show, and is it up?
The current status is offline for first_server, with the last sighting 35 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 23 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do first_server's tags stand for?
gmvanilla (Game mode): Survival on vanilla settings; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags first_server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does first_server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count first_server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does first_server hold in the server rankings?
On player hours over seven days, first_server ranks #13,172, within the top 61% of ranked servers.
At what level does first_server run its population?
first_server is offline at this refresh; the last contact was 35 days 7 hours ago.
Map and rules
What are the settings on first_server, and its rules?
No gather rate is given in the name of first_server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.
The map on first_server: which one is it?
The game generates a procedural map for first_server.
Connection
How can a player join first_server?
In the Rust console (F1), enter client.connect 94.25.229.106:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.