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Drill-through Server detail

bunker test

Online 94.244.33.2:28015 checked 8m ago

Drill-through
FilterServeris bunker test
Attributes
monthly wipes moddedcarbon
Last refreshed
Players now 0/ 450
7-day average 0 peak 1
Rank #8,366 top 38%
Last wipe 9h ago monthly schedule
Next wipe 6d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123409:0010:0014:0016:0017:0022:00Wiped Thu 29 Oct, 14:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608009:0010:0014:0016:0017:0022:00Wiped Thu 29 Oct, 14:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap4.2 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak0players, last three wipes
crowd held50%else halves by day 5

Coming wipes

InWhen, UTCKind
6d 19hThu 5 Nov, 19:00 UTCFW force wipe
34d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:20 UTC14h ago – – running 0
Tue 13 Oct, 15:12 UTC16d ago 0 – – 0
Sat 3 Oct, 21:33 UTC26d ago 0 – 9.7 days 0
Mon 21 Sep, 17:04 UTC38d ago 1 halved by day 5 12.2 days 1
Sat 19 Sep, 10:25 UTC40d ago 1 held half 2.3 days 1
Fri 18 Sep, 21:54 UTC41d ago 1 – 0.5 days 0
Mon 14 Sep, 17:08 UTC45d ago 2 held half 4.2 days 1
Sun 13 Sep, 20:38 UTC46d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 10 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 78 on average 48 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 75 on average 84 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 72 on average 169 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for bunker test: what is it?

With the force wipe, once a month, bunker test wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 9 hours. A monthly wipe schedule is published in its tags.

Wipe day on bunker test: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. The fall below half arrived by day 5 when it didn't hold.

Server details

Which location hosts bunker test?

No region appears in what bunker test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 94.244.33.2:28015.

Which Rust version is bunker test on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on bunker test. Your game must match the protocol to join, and Steam applies that update.

Is bunker test up, and how steady is its uptime?

As of the latest refresh, bunker test is online. Its reported uptime indicates a restart roughly 47 minutes ago. Uptime over the last full days (7) was 17%, or 29 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does bunker test show?

Server fps averaged 52 over the last 48 hours, with a floor of 46. Entity count reached 114,104, covering buildings, deployables and the rest of the world. Peak memory was 3,351 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on bunker test carry?

The game's server browser reads the tags bunker test publishes: gmrust (Game mode): Survival in the standard Rust format; mp450 (Max players): Capacity of 450 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does bunker test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include bunker test: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

Against other Rust servers, how does bunker test compare?

Player hours for the last seven days place bunker test at #8,366, in the top 38% of the ranked field.

How many players does bunker test carry?

Population at the current refresh: 0 players on bunker test, against 450 slots. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

What settings and rules does bunker test use?

Gather rate is not mentioned in the name of bunker test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC on.

The map on bunker test: which one is it?

A procedural map of size 4,500 with seed 531684005, generated by the game, runs on bunker test. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join bunker test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.244.33.2:28015. Find it online at https://discord.com/invite/rbsuUUkDMY.

Server tags

what each one means

Published as mp450,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp450
Max players Capacity of 450 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.