Test
Offline 94.243.10.136:28015 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 246 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 33 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 120 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 46 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 51 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test wipe?
With too few of its wipes on record, Test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 31 days 1 hours ago.
Server details
Which location hosts Test?
No region appears in what Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 94.243.10.136:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.
What uptime does Test show, and is it up?
Last seen 30 days 23 hours ago, Test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.
Tags
What do Test's tags stand for?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Test hold in the server rankings?
On player hours over seven days, Test ranks #15,852, within the top 67% of ranked servers.
How many players does Test carry?
The last sighting of Test was 30 days 23 hours ago; it is offline at this refresh.
Map and rules
How is Test configured, and what rules apply?
The name of Test does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Test: which one is it?
A procedural map, generated by the game, runs on Test.
Connection
How do you connect to Test?
In the Rust console (F1), enter client.connect 94.243.10.136:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.