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Drill-through Server detail

TEST

Offline 94.228.214.27:28015 checked 43d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,521 no region published
Last wipe 43d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 110 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 130 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 482 / 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 32 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 554 / 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 455 / 525

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TEST wipe?

Too few wipes on record for TEST to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 43 days 5 hours ago.

Server

Which location hosts TEST?

No region appears in what TEST publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 94.228.214.27:28015.

Which Rust version is TEST on?

Rust network protocol 2633 and build 163794 on Windows is the setup for TEST. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it online now?

Offline at this refresh: TEST, last seen 43 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 16 September 2026.

Lists and tags

How should the tags on TEST be read?

Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TEST: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does TEST compare?

On player hours over seven days, TEST ranks #15,521, within the top – of ranked servers.

What is the population of TEST?

No response from TEST at the latest check, with a last sighting 43 days 5 hours ago.

Map and rules

What settings and rules does TEST use?

No gather rate is given in the name of TEST. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on TEST: which one is it?

The game generates a procedural map for TEST.

Connection

How do you connect to TEST?

In the Rust console (F1), enter client.connect 94.228.214.27:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.