TEST
Offline 94.219.178.239:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:47 UTC11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 398 / 350 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 204 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 23 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 120 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 43 / 100 |
Quick answers
from the figures on this pageWipe data
When does TEST wipe?
Too few wipes on record for TEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 18 hours ago the current world was made.
Wipe day on TEST: what should you expect?
Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts TEST?
No region appears in what TEST publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 94.219.178.239:28015.
Which Rust version is TEST on?
Rust network protocol 2634 and build 167781 on Windows is the setup for TEST. The protocol has to match before you can join; Steam updates it automatically.
Is TEST up, and how steady is its uptime?
Last seen 11 days 18 hours ago, TEST now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 16 October 2026.
Tags
Which meanings do the tags on TEST carry?
Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does TEST appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TEST: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does TEST hold in the server rankings?
The seven-day player-hours rank for TEST is #13,773, inside the top 64% of all ranked servers.
How many players does TEST carry?
TEST is offline at this refresh; the last contact was 11 days 18 hours ago.
Map and rules
How is TEST configured, and what rules apply?
Gather rate is not mentioned in the name of TEST. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for TEST?
A procedural map, generated by the game, runs on TEST.
How to join
What is the way onto TEST?
In the Rust console (F1), enter client.connect 94.219.178.239:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.