Rust Server Analytics 102,237 players11,898 servers
All servers
Drill-through Server detail

Custom Map Test

Offline 94.214.119.233:28015 checked 28d ago

Drill-through
FilterServeris Custom Map Test
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,109 top 60%
Last wipe 28d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:57 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 346 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 459 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 983 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 45 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 992 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 43 / 250

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Custom Map Test: what is it?

Too few wipes on record for Custom Map Test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 28 days 6 hours.

Wipe day on Custom Map Test: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server

In which region does Custom Map Test sit?

No region appears in what Custom Map Test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 94.214.119.233:28015.

Which Rust version is Custom Map Test on?

Rust network protocol 2633 and build 165217 on Windows is the setup for Custom Map Test. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Custom Map Test show, and is it up?

Last seen 28 days 2 hours ago, Custom Map Test now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Tags

What do Custom Map Test's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Custom Map Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Custom Map Test?

Among the Rust Server Analytics lists Custom Map Test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Custom Map Test sit among Rust servers?

On player hours over seven days, Custom Map Test ranks #14,109, within the top 60% of ranked servers.

How many players does Custom Map Test carry?

The last sighting of Custom Map Test was 28 days 2 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Custom Map Test use?

Gather rate is not mentioned in the name of Custom Map Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

Connection

What is the way onto Custom Map Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.214.119.233:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.