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Drill-through Server detail

My Untitled Rust Server

Offline 94.19.39.145:28015 checked 13d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #13,621 top 63%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:39 UTC26d ago 2 – running 0
Fri 2 Oct, 16:50 UTC26d ago 2 – 0.5 days 0
Fri 18 Sep, 14:08 UTC41d ago 2 halved by day 5 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 546 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 162 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 59 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 199 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 314 / 225

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Untitled Rust Server wipe?

The next wipe on My Untitled Rust Server cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 9 hours.

Wipe day on My Untitled Rust Server: what should you expect?

The average busiest count over recent wipes is 2 players. 1 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 5 when it didn't hold.

Server details

What is the hosting location of My Untitled Rust Server?

A region is not published by My Untitled Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 94.19.39.145:28015.

What Rust build does My Untitled Rust Server run?

On Windows, My Untitled Rust Server runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Untitled Rust Server, and is it online now?

Last seen 13 days 6 hours ago, My Untitled Rust Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 18 September 2026.

Lists and tags

How should the tags on My Untitled Rust Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags My Untitled Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Untitled Rust Server?

The following Rust Server Analytics lists count My Untitled Rust Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Untitled Rust Server hold in the server rankings?

Player hours for the last seven days place My Untitled Rust Server at #13,621, in the top 63% of the ranked field.

What is the population of My Untitled Rust Server?

No response from My Untitled Rust Server at the latest check, with a last sighting 13 days 6 hours ago.

Map and rules

What are the settings on My Untitled Rust Server, and its rules?

The name of My Untitled Rust Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on My Untitled Rust Server: which one is it?

A procedural map, generated by the game, runs on My Untitled Rust Server.

Connection

What is the way onto My Untitled Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.19.39.145:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.