TEST
Offline 94.180.151.184:28015 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 239 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 318 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 782 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 48 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 895 / 950 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 748 / 800 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for TEST: what is it?
Too few wipes on record for TEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 47 days 7 hours.
Server
What is the hosting location of TEST?
No region is published by TEST. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 94.180.151.184:28015 is its address.
What Rust build does TEST run?
On Windows, TEST runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.
Is TEST up, and how steady is its uptime?
The current status is offline for TEST, with the last sighting 30 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 28 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on TEST be read?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature TEST?
These Rust Server Analytics lists include TEST: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does TEST hold in the server rankings?
On player hours over seven days, TEST ranks #14,546, within the top 61% of ranked servers.
What is the population of TEST?
The last sighting of TEST was 30 days 23 hours ago; it is offline at this refresh.
Settings
What are the settings on TEST, and its rules?
The name of TEST does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for TEST?
The game generates a procedural map for TEST.
How to join
How can a player join TEST?
In the Rust console (F1), enter client.connect 94.180.151.184:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.