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Drill-through Server detail

Мой локальный Rust

Offline 94.141.125.124:28015 checked 1h ago

Drill-through
FilterServeris Мой локальный Rust
Attributes
Last refreshed
Players now 2/ 16
7-day average 1 peak 2
Rank #4,261 top 19%
Last wipe 12h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 12% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5217:0020:0012:0014:0017:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:22 UTC12h ago – – running 1
Sun 25 Oct, 15:53 UTC3d ago 2 held half 2.8 days 0
Fri 23 Oct, 11:41 UTC5d ago 2 held half 2.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 328 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 215 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 38 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 30 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 56 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 74 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Мой локальный Rust wipe?

No next wipe can be predicted for Мой локальный Rust, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 12 hours.

On Мой локальный Rust, what happens on wipe day?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 1 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

In which region does Мой локальный Rust sit?

No region tag is published by Мой локальный Rust, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 94.141.125.124:28015.

Which Rust version is Мой локальный Rust on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Мой локальный Rust. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Мой локальный Rust show, and is it up?

Last seen 1 hours ago, Мой локальный Rust now reports offline. Of 96 hours in the last 4 full days, 26 were up: 27%. 23 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Мой локальный Rust be read?

gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): Capacity of 16 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags Мой локальный Rust publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Мой локальный Rust appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Мой локальный Rust fits are: EU Rust servers: live population data and Community Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Where does Мой локальный Rust sit among Rust servers?

On player hours over seven days, Мой локальный Rust ranks #4,261, within the top 19% of ranked servers.

What is the population of Мой локальный Rust?

Мой локальный Rust is offline at this refresh; the last contact was 1 hours ago. Averaging 1 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 12:00 UTC with 2 players.

Settings

What are the settings on Мой локальный Rust, and its rules?

The name of Мой локальный Rust does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.

The map on Мой локальный Rust: which one is it?

The game generates a procedural map for Мой локальный Rust.

How to join

What is the way onto Мой локальный Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.141.125.124:28015.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp16
Max players Capacity of 16 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.