Rust Server Analytics 82,963 players11,808 servers
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Drill-through Server detail

Red

Offline 94.140.140.225:28015 checked 24d ago

Drill-through
FilterServeris Red
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,501 top 64%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:08 UTC24d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 188 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 253 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 681 / 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 39 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 768 / 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 636 / 725

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Red: what is it?

The rhythm of Red cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 23 hours ago the current world was made.

Wipe day on Red: what should you expect?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does Red sit?

No region is published by Red. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 94.140.140.225:28015 is its address.

What Rust build does Red run?

Rust network protocol 2634 and build 166652 on Windows is the setup for Red. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Red, and is it online now?

Offline at this refresh: Red, last seen 24 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 4 October 2026.

Lists and tags

What do Red's tags stand for?

The game's server browser reads the tags Red publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Red appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Red among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Red compare?

The seven-day player-hours rank for Red is #14,501, inside the top 64% of all ranked servers.

What is the population of Red?

The last sighting of Red was 24 days 23 hours ago; it is offline at this refresh.

Settings

What settings and rules does Red use?

No gather rate is given in the name of Red. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way onto Red?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.140.140.225:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.