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Drill-through Server detail

TestServer

Offline 94.134.193.54:28015 checked 22d ago

Drill-through
FilterServeris TestServer
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #13,695 top 62%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 472 on average 76 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 96 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 206 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 10 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 248 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average 429 / 375

Quick answers

from the figures on this page

Wipe data

When does TestServer wipe?

The rhythm of TestServer cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 22 hours ago.

Server

In which region does TestServer sit?

No region is published by TestServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 94.134.193.54:28015.

Which Rust version is TestServer on?

Rust network protocol 2634 and build 167058 on Windows is the setup for TestServer. Your game must match the protocol to join, and Steam applies that update.

Is TestServer up, and how steady is its uptime?

Last seen 22 days 14 hours ago, TestServer now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 7 October 2026.

Tags

What do TestServer's tags stand for?

Tags from TestServer, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TestServer appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TestServer: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does TestServer compare?

On player hours over seven days, TestServer ranks #13,695, within the top 62% of ranked servers.

At what level does TestServer run its population?

The last sighting of TestServer was 22 days 14 hours ago; it is offline at this refresh.

Settings

What are the settings on TestServer, and its rules?

The name of TestServer does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on TestServer: which one is it?

A procedural map, generated by the game, runs on TestServer.

Connection

How do you connect to TestServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.134.193.54:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity of 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.