TestServer
Offline 94.134.193.191:28015 checked 43d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 481 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 405 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 56 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 46 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 162 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does TestServer wipe?
Too few wipes on record for TestServer to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 54 days 22 hours.
Server details
In which region does TestServer sit?
No region is published by TestServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 94.134.193.191:28015 is its address.
Which Rust version is TestServer on?
The platform is Windows, with Rust network protocol 2633 and build 163794 running on TestServer. The protocol has to match before you can join; Steam updates it automatically.
Is TestServer up, and how steady is its uptime?
Offline at this refresh: TestServer, last seen 43 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do TestServer's tags stand for?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature TestServer?
Among the Rust Server Analytics lists TestServer fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does TestServer compare?
On player hours over seven days, TestServer ranks #14,446, within the top – of ranked servers.
How many players does TestServer carry?
The last sighting of TestServer was 43 days 20 hours ago; it is offline at this refresh.
Map and rules
What are the settings on TestServer, and its rules?
No gather rate is given in the name of TestServer. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for TestServer?
The game generates a procedural map for TestServer.
How to join
How do you connect to TestServer?
In the Rust console (F1), enter client.connect 94.134.193.191:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.