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Drill-through Server detail

TestServer

Offline 94.134.193.191:28015 checked 43d ago

Drill-through
FilterServeris TestServer
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #14,446 no region published
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 481 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 405 / 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 56 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 46 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 162 / 200

Quick answers

from the figures on this page

Wipe cycle

When does TestServer wipe?

Too few wipes on record for TestServer to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 54 days 22 hours.

Server details

In which region does TestServer sit?

No region is published by TestServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 94.134.193.191:28015 is its address.

Which Rust version is TestServer on?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on TestServer. The protocol has to match before you can join; Steam updates it automatically.

Is TestServer up, and how steady is its uptime?

Offline at this refresh: TestServer, last seen 43 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do TestServer's tags stand for?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature TestServer?

Among the Rust Server Analytics lists TestServer fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does TestServer compare?

On player hours over seven days, TestServer ranks #14,446, within the top – of ranked servers.

How many players does TestServer carry?

The last sighting of TestServer was 43 days 20 hours ago; it is offline at this refresh.

Map and rules

What are the settings on TestServer, and its rules?

No gather rate is given in the name of TestServer. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for TestServer?

The game generates a procedural map for TestServer.

How to join

How do you connect to TestServer?

In the Rust console (F1), enter client.connect 94.134.193.191:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Capacity of 5 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Build number 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.