TestServer
Offline 94.134.193.187:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 509 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 443 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 0 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 65 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 0 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26 / 250 |
Quick answers
from the figures on this pageWipe data
When does TestServer wipe?
The rhythm of TestServer cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 7 hours.
Server details
Which location hosts TestServer?
A region is not published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 94.134.193.187:28015 is its address.
What Rust build does TestServer run?
Rust network protocol 2634 and build 167231 on Windows is the setup for TestServer. Your game must match the protocol to join, and Steam applies that update.
How reliable is TestServer, and is it online now?
The current status is offline for TestServer, with the last sighting 20 days 23 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 8 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on TestServer carry?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags TestServer publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TestServer appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TestServer: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does TestServer compare?
Player hours for the last seven days place TestServer at #13,631, in the top 62% of the ranked field.
At what level does TestServer run its population?
No response from TestServer at the latest check, with a last sighting 20 days 23 hours ago.
Map and rules
How is TestServer configured, and what rules apply?
The name of TestServer does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on TestServer: which one is it?
TestServer uses a procedural map, which the game generates.
How to join
How can a player join TestServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.134.193.187:28015.