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Drill-through Server detail

TestServer

Offline 94.134.192.40:28015 checked 18d ago

Drill-through
FilterServeris TestServer
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #13,609 top 61%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 536 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 358 / 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 36 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 43 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 159 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 78 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TestServer: what is it?

The rhythm of TestServer cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 26 days 2 hours ago the current world was made.

Server details

What is the hosting location of TestServer?

No region appears in what TestServer publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 94.134.192.40:28015 is its address.

Which Rust version is TestServer on?

Rust network protocol 2634 and build 167398 on Windows is the setup for TestServer. The protocol has to match before you can join; Steam updates it automatically.

Is TestServer up, and how steady is its uptime?

The current status is offline for TestServer, with the last sighting 18 days 19 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.

Tags

How should the tags on TestServer be read?

Tags from TestServer, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TestServer appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TestServer fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does TestServer compare?

The seven-day player-hours rank for TestServer is #13,609, inside the top 61% of all ranked servers.

What is the population of TestServer?

No response from TestServer at the latest check, with a last sighting 18 days 19 hours ago.

Settings

What are the settings on TestServer, and its rules?

Gather rate is not mentioned in the name of TestServer. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for TestServer?

TestServer uses a procedural map, which the game generates.

Connection

What is the way onto TestServer?

In the Rust console (F1), enter client.connect 94.134.192.40:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity of 5 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Build number 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.