TestServer
Offline 94.134.192.252:28015 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 500 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 313 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 35 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 35 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 157 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 75 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TestServer wipe?
Too few wipes on record for TestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 53 days 20 hours.
Server
Which location hosts TestServer?
No region appears in what TestServer publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 94.134.192.252:28015.
Which Rust version is TestServer on?
Rust network protocol 2633 and build 165217 on Windows is the setup for TestServer. The protocol has to match before you can join; Steam updates it automatically.
How reliable is TestServer, and is it online now?
Last seen 28 days 19 hours ago, TestServer now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on TestServer be read?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature TestServer?
These Rust Server Analytics lists include TestServer: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does TestServer compare?
Player hours for the last seven days place TestServer at #14,529, in the top 61% of the ranked field.
What is the population of TestServer?
The last sighting of TestServer was 28 days 19 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does TestServer use?
The name of TestServer does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for TestServer?
TestServer uses a procedural map, which the game generates.
Connection
How do you connect to TestServer?
In the Rust console (F1), enter client.connect 94.134.192.252:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.