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Drill-through Server detail

TestServer

Offline 94.134.192.252:28015 checked 28d ago

Drill-through
FilterServeris TestServer
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #14,529 top 61%
Last wipe 53d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 500 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 313 / 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 35 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 35 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 157 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 75 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TestServer wipe?

Too few wipes on record for TestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 53 days 20 hours.

Server

Which location hosts TestServer?

No region appears in what TestServer publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 94.134.192.252:28015.

Which Rust version is TestServer on?

Rust network protocol 2633 and build 165217 on Windows is the setup for TestServer. The protocol has to match before you can join; Steam updates it automatically.

How reliable is TestServer, and is it online now?

Last seen 28 days 19 hours ago, TestServer now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on TestServer be read?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature TestServer?

These Rust Server Analytics lists include TestServer: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does TestServer compare?

Player hours for the last seven days place TestServer at #14,529, in the top 61% of the ranked field.

What is the population of TestServer?

The last sighting of TestServer was 28 days 19 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does TestServer use?

The name of TestServer does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for TestServer?

TestServer uses a procedural map, which the game generates.

Connection

How do you connect to TestServer?

In the Rust console (F1), enter client.connect 94.134.192.252:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Capacity of 5 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.