TestServer
Offline 94.134.192.237:28015 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 588 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 363 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 40 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 130 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 140 / 300 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TestServer wipe?
With too few of its wipes on record, TestServer's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 13 hours ago the current world was made.
Server details
Which location hosts TestServer?
No region appears in what TestServer publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 94.134.192.237:28015.
What Rust build does TestServer run?
Rust network protocol 2634 and build 167781 on Windows is the setup for TestServer. The protocol has to match before you can join; Steam updates it automatically.
Is TestServer up, and how steady is its uptime?
Last seen 12 days 6 hours ago, TestServer now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 16 October 2026.
Tags
What do TestServer's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags TestServer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TestServer?
The following Rust Server Analytics lists count TestServer among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does TestServer hold in the server rankings?
On player hours over seven days, TestServer ranks #12,913, within the top 60% of ranked servers.
At what level does TestServer run its population?
TestServer is offline at this refresh; the last contact was 12 days 6 hours ago.
Settings
What settings and rules does TestServer use?
No gather rate is given in the name of TestServer. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for TestServer?
TestServer uses a procedural map, which the game generates.
Connection
What is the way onto TestServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.134.192.237:28015.