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Drill-through Server detail

Rust Survive|Hardcore|50% Upkeep

Offline 94.130.131.25:28011 checked 14h ago

Drill-through
FilterServeris Rust Survive|Hardcore|50% Upkeep
Attributes
teams off monthly wipes oxidehardcore
Last refreshed
Players now 0/ 75
7-day average 0 peak 2
Rank #5,388 top 24%
Last wipe 27d ago monthly schedule
Next wipe 7d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5201:0007:0014:0020:0003:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0007:0014:0020:0003:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 18hThu 5 Nov, 19:00 UTCFW force wipe
35d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average 1 / 400
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 5 / 400
RAGE RUST • ХАРДКОР • МОСКВА EU · no group limit · monthly · 4 on average 3 / 50
Gringers Hardcore|Solo Only|Monthly October 1 NA · no group limit · monthly · 3 on average 2 / 50
Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly NA · no group limit · monthly · 2 on average 2 / 50
[RU] Friendly Rust – Vanilla Hardcore | 1x1 Русский EU · no group limit · monthly · 1 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust Survive|Hardcore|50% Upkeep wipe?

Once a month Rust Survive|Hardcore|50% Upkeep wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 5 hours ago. The tags carry a monthly wipe schedule.

On Rust Survive|Hardcore|50% Upkeep, what happens on wipe day?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 14 hours in.

Server details

Which location hosts Rust Survive|Hardcore|50% Upkeep?

No region is published by Rust Survive|Hardcore|50% Upkeep. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 94.130.131.25:28011.

Which Rust version is Rust Survive|Hardcore|50% Upkeep on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rust Survive|Hardcore|50% Upkeep. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust Survive|Hardcore|50% Upkeep, and is it online now?

Offline at this refresh: Rust Survive|Hardcore|50% Upkeep, last seen 14 hours ago. The uptime it reports puts the last restart at about 23 hours ago. 86% uptime over the last 7 full days, equal to 144 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Rust Survive|Hardcore|50% Upkeep perform well?

Over 48 hours the average held at 128 server fps, and the minimum was 96. At its highest the entity count was 66,397, including buildings, deployables and all else. At its highest, memory use was 2,632 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Rust Survive|Hardcore|50% Upkeep's tags stand for?

The game's server browser reads the tags Rust Survive|Hardcore|50% Upkeep publishes: gmhardcore (Game mode): A harsher ruleset: hardcore; mp75 (Max players): 75 slots in total; ts0 (Group limit): No teams here; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^h (Hardcore): Facepunch's hardcore setting, where survival is harsher and help scarcer; ^o (Oxide): The Oxide (uMod) plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rust Survive|Hardcore|50% Upkeep appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust Survive|Hardcore|50% Upkeep among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h and Oxide ^o; Wipe schedule: Monthly.

Population

What position does Rust Survive|Hardcore|50% Upkeep hold in the server rankings?

Player hours for the last seven days place Rust Survive|Hardcore|50% Upkeep at #5,388, in the top 24% of the ranked field.

What is the population of Rust Survive|Hardcore|50% Upkeep?

Rust Survive|Hardcore|50% Upkeep is offline at this refresh; the last contact was 14 hours ago. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 19:00 UTC, at an average of 1 players.

Settings

What are the settings on Rust Survive|Hardcore|50% Upkeep, and its rules?

No gather rate is given in the name of Rust Survive|Hardcore|50% Upkeep. Group limit: not published. hardcore is the game mode, The hardest mode from Facepunch. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Rust Survive|Hardcore|50% Upkeep?

A procedural map of size 3,500, generated by the game, runs on Rust Survive|Hardcore|50% Upkeep. Named map: RS-Maps.

How to join

How can a player join Rust Survive|Hardcore|50% Upkeep?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.130.131.25:28011. https://discord.com/invite/5Ax3bUjjVH is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,ts0,^o

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp75
Max players 75 slots in total.
ts0
Group limit No teams here.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^h
Hardcore Facepunch's hardcore setting, where survival is harsher and help scarcer.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.