Rust Server Analytics 73,470 players11,849 servers
All servers
Drill-through Server detail

Powered by KipgamingSMP

Online 94.110.206.123:28017 checked 9m ago

Drill-through
FilterServeris Powered by KipgamingSMP
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,326 top 69%
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:35 UTC8d ago 0 – running 0
Sat 3 Oct, 10:17 UTC26d ago 0 – 17.3 days 0
Sun 27 Sep, 09:24 UTC32d ago 1 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 533 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 417 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 74 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 68 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 183 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Powered by KipgamingSMP wipe?

The next wipe on Powered by KipgamingSMP cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 8 days 18 hours.

On Powered by KipgamingSMP, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

What is the hosting location of Powered by KipgamingSMP?

A region is not published by Powered by KipgamingSMP. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 94.110.206.123:28017.

Which Rust version is Powered by KipgamingSMP on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Powered by KipgamingSMP. Your game must match the protocol to join, and Steam applies that update.

How reliable is Powered by KipgamingSMP, and is it online now?

The current status of Powered by KipgamingSMP is online. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 26 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Powered by KipgamingSMP be read?

The game's server browser reads the tags Powered by KipgamingSMP publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Powered by KipgamingSMP?

Among the Rust Server Analytics lists Powered by KipgamingSMP fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Powered by KipgamingSMP hold in the server rankings?

On player hours over seven days, Powered by KipgamingSMP ranks #15,326, within the top 69% of ranked servers.

How many players does Powered by KipgamingSMP carry?

Population at the current refresh: 0 players on Powered by KipgamingSMP, against 100 slots. The population has averaged 0 players over seven days.

Map and rules

How is Powered by KipgamingSMP configured, and what rules apply?

Gather rate is not mentioned in the name of Powered by KipgamingSMP. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for Powered by KipgamingSMP?

The game generates a procedural map for Powered by KipgamingSMP.

Connection

How do you connect to Powered by KipgamingSMP?

In the Rust console (F1), enter client.connect 94.110.206.123:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.