Rust Server Analytics 43,295 players11,622 servers
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Drill-through Server detail

Test

Offline 93.94.176.134:28015 checked 29d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #14,436 top 60%
Last wipe 48d ago no schedule published
Next wipe – no wipe seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average 101 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 129 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 255 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 9 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 277 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average 520 / 475

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Test wipe?

The rhythm of Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 48 days 22 hours.

Server details

Which location hosts Test?

No region appears in what Test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 93.94.176.134:28015 is its address.

What Rust build does Test run?

On Windows, Test runs Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam handles the update.

Is Test up, and how steady is its uptime?

The current status is offline for Test, with the last sighting 29 days 19 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 30 September 2026.

Lists and tags

How should the tags on Test be read?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Test?

The following Rust Server Analytics lists count Test among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Test compare?

On player hours over seven days, Test ranks #14,436, within the top 60% of ranked servers.

At what level does Test run its population?

No response from Test at the latest check, with a last sighting 29 days 19 hours ago.

Settings

What settings and rules does Test use?

Gather rate is not mentioned in the name of Test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

What is the way onto Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 93.94.176.134:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs163493
Build Game build: 163493.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.