Rust Server Analytics 35,785 players11,617 servers
All servers
Drill-through Server detail

Test

Offline 93.91.6.68:28015 checked 28d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #16,860 top 71%
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 233 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 16 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 20 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 112 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 44 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 43 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Test wipe?

Too few wipes on record for Test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 38 days 17 hours ago.

Server details

In which region does Test sit?

A region is not published by Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 93.91.6.68:28015 is its address.

Which Rust version is Test on?

Rust network protocol 2633 and build 164924 on Windows is the setup for Test. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Test show, and is it up?

The current status is offline for Test, with the last sighting 28 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do Test's tags stand for?

Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs164924 (Build): Game build: 164924; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Test?

Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Test sit among Rust servers?

Player hours for the last seven days place Test at #16,860, in the top 71% of the ranked field.

How many players does Test carry?

Test is offline at this refresh; the last contact was 28 days 11 hours ago.

Settings

What are the settings on Test, and its rules?

Gather rate is not mentioned in the name of Test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on Test: which one is it?

A procedural map, generated by the game, runs on Test.

How to join

How can a player join Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 93.91.6.68:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Player slots: 5.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs164924
Build Game build: 164924.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.