Error
Offline 93.211.110.194:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 472 on average | 70 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 93 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 199 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 4 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 244 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 380 / 375 |
Quick answers
from the figures on this pageWipe data
On what cycle does Error wipe?
The rhythm of Error cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 39 days 16 hours ago.
Server details
In which region does Error sit?
A region is not published by Error. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 93.211.110.194:28015.
Which Rust version is Error on?
On Windows, Error runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Error show, and is it up?
Offline at this refresh: Error, last seen 38 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 21 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Error be read?
gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Error publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Error appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Error: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Error compare?
Player hours for the last seven days place Error at #13,247, in the top 58% of the ranked field.
At what level does Error run its population?
Error is offline at this refresh; the last contact was 38 days 1 hours ago.
Settings
What are the settings on Error, and its rules?
Gather rate is not mentioned in the name of Error. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for Error?
A procedural map, generated by the game, runs on Error.
Connection
How do you connect to Error?
In the Rust console (F1), enter client.connect 93.211.110.194:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.