RustVisualLab LOCAL
Offline 93.170.160.47:28025 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:57 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 19:47 UTC2d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 75 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 18 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 34 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 5 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 27 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does RustVisualLab LOCAL wipe?
Too few wipes on record for RustVisualLab LOCAL to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 38 hours ago.
On RustVisualLab LOCAL, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 16 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of RustVisualLab LOCAL?
A region is not published by RustVisualLab LOCAL. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 93.170.160.47:28025.
Which Rust version is RustVisualLab LOCAL on?
On Windows, RustVisualLab LOCAL runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does RustVisualLab LOCAL show, and is it up?
Offline at this refresh: RustVisualLab LOCAL, last seen 35 hours ago. Uptime over the last full days (2) was 6%, or 3 of 48 hours. 26 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do RustVisualLab LOCAL's tags stand for?
Tags from RustVisualLab LOCAL, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^p (PvE): Player combat is off; the world supplies the danger. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature RustVisualLab LOCAL?
The following Rust Server Analytics lists count RustVisualLab LOCAL among their servers: Community Rust servers, live and PvE Rust servers by live population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, how does RustVisualLab LOCAL compare?
On player hours over seven days, RustVisualLab LOCAL ranks #11,137, within the top 50% of ranked servers.
What is the population of RustVisualLab LOCAL?
The last sighting of RustVisualLab LOCAL was 35 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 13:00 UTC, at an average of 1 players.
Settings
How is RustVisualLab LOCAL configured, and what rules apply?
No gather rate is given in the name of RustVisualLab LOCAL. The default group cap of 8 players applies. It runs pve, no fighting other players. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.
What is the map for RustVisualLab LOCAL?
The game generates a procedural map for RustVisualLab LOCAL.
How to join
How can a player join RustVisualLab LOCAL?
In the Rust console (F1), enter client.connect 93.170.160.47:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.