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Drill-through Server detail

![DUO] MINSK / RUST | X2 | TP | ECONOMICS

Online EU 93.125.2.12:28015 checked 12m ago

Drill-through
FilterServeris ![DUO] MINSK / RUST | X2 | TP | ECONOMICS
Attributes
2x duo biweekly wipes moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 2 peak 5
Rank #2,151 top 10% · #829 in EU
Last wipe 12d ago biweekly schedule
Next wipe 7d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246823:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 28% in EU, and #151 of the duo servers (top 36%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 12

Coming wipes

InWhen, UTCKind
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
15d 18hFri 13 Nov, 16:11 UTCits own
35d 20hThu 3 Dec, 19:00 UTCFW force wipe
43d 18hFri 11 Dec, 16:11 UTCits own

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:11 UTC12d ago 7 – running 1
Thu 1 Oct, 19:33 UTC FW27d ago 6 held half 14.9 days 0
Fri 18 Sep, 16:15 UTC40d ago 6 halved by day 12 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly EU · duo · 2x · biweekly · 3 on average 1 / 60
[EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly EU · duo · 2x · biweekly · 1 on average 0 / 100
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 202 on average 472 / 600
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 118 on average 37 / 100
Magic Rust #26 — Vanilla 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 99 on average 13 / 200
EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | EU · duo · 2x · monthly · 95 on average 65 / 150

Quick answers

from the figures on this page

Wipe cycle

When does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS wipe?

On ![DUO] MINSK / RUST | X2 | TP | ECONOMICS the wipe rhythm is every 4 weeks on Friday at 16:11 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 12 days 5 hours ago. A wipe every two weeks is stated in its tags.

Wipe day on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS: what should you expect?

Across recent wipes the busiest point averaged 6 players. The highest player count on the latest wipe arrived 26 hours in. Above half that peak until the next wipe held in 50% of recent wipes. In the other cases the crowd dropped below half by day 12.

Server

Which location hosts ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

The EU tag on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 93.125.2.12:28015 is its address.

Which Rust version is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS. The protocol has to match before you can join; Steam updates it automatically.

What uptime does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS show, and is it up?

As of the latest refresh, ![DUO] MINSK / RUST | X2 | TP | ECONOMICS is online. Its reported uptime indicates a restart roughly 6 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS show?

Over 48 hours the average held at 89 server fps, and the minimum was 36. Entity count reached 108,752, covering buildings, deployables and the rest of the world. Peak memory was 4,084 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe are the tags ![DUO] MINSK / RUST | X2 | TP | ECONOMICS publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

Among the Rust Server Analytics lists ![DUO] MINSK / RUST | X2 | TP | ECONOMICS fits are: Rust servers with a 2x gather rate, Duo Rust servers, EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

Where does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS sit among Rust servers?

For player hours over the last seven days, ![DUO] MINSK / RUST | X2 | TP | ECONOMICS places #2,151 globally and #829 in Europe, in the top 10% of all ranked servers. Within the duo segment, its position is #151.

At what level does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS run its population?

Population at the current refresh: 0 players on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS, against 100 slots. Seven-day figures: an average of 2 players and a peak of 5. The 48-hour peak window is 12:00 UTC, at an average of 5 players.

Map and rules

How is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS configured, and what rules apply?

![DUO] MINSK / RUST | X2 | TP | ECONOMICS names a 2x gather rate. Up to 2 players can form a group (duo). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

The map on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS: which one is it?

A procedural map of size 4,250 with seed 1674523867, generated by the game, runs on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 93.125.2.12:28015. https://rusthome.by is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts2

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts2
Group limit Team size is capped at 2.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.