ServerName
Offline 92.253.236.87:28015 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 629 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 478 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 62 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 43 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 143 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 260 / 250 |
Quick answers
from the figures on this pageWipe cycle
When does ServerName wipe?
Too few wipes on record for ServerName to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 28 days 2 hours ago the current world was made.
Server details
What is the hosting location of ServerName?
No region is published by ServerName. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 92.253.236.87:28015.
What Rust build does ServerName run?
Rust network protocol 2633 and build 165217 on Windows is the setup for ServerName. Joining requires the same protocol on your game; Steam handles the update.
How reliable is ServerName, and is it online now?
The current status is offline for ServerName, with the last sighting 28 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 30 September 2026.
Tags
How should the tags on ServerName be read?
Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature ServerName?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ServerName hold in the server rankings?
The seven-day player-hours rank for ServerName is #14,392, inside the top 60% of all ranked servers.
At what level does ServerName run its population?
The last sighting of ServerName was 28 days 1 hours ago; it is offline at this refresh.
Settings
What settings and rules does ServerName use?
No gather rate is given in the name of ServerName. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on ServerName: which one is it?
ServerName uses a procedural map, which the game generates.
How to join
How can a player join ServerName?
In the Rust console (F1), enter client.connect 92.253.236.87:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.