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Drill-through Server detail

Test Server

Offline 92.249.220.202:28088 checked 11d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,159 top 70%
Last wipe 53d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct18 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 322 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 210 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 34 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 28 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 73 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Test Server wipe?

With too few of its wipes on record, Test Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 53 days 7 hours ago.

Server

Which location hosts Test Server?

No region appears in what Test Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 92.249.220.202:28088.

Which Rust version is Test Server on?

The platform is Linux, with Rust network protocol 2633 and build 163207 running on Test Server. The protocol has to match before you can join; Steam updates it automatically.

Is Test Server up, and how steady is its uptime?

Offline at this refresh: Test Server, last seen 11 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 10 October 2026.

Tags

Which meanings do the tags on Test Server carry?

Tags from Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163207 (Build): Build number 163207; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Test Server?

Among the Rust Server Analytics lists Test Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Test Server sit among Rust servers?

On player hours over seven days, Test Server ranks #15,159, within the top 70% of ranked servers.

At what level does Test Server run its population?

Test Server is offline at this refresh; the last contact was 11 days 5 hours ago.

Settings

How is Test Server configured, and what rules apply?

No gather rate is given in the name of Test Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

What is the way onto Test Server?

In the Rust console (F1), enter client.connect 92.249.220.202:28088. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs163207
Build Build number 163207.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.