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Drill-through Server detail

Test Server

Offline 92.249.162.231:28088 checked 24d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,004 top 70%
Last wipe 52d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average 475 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 317 / 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average 33 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average 32 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average 160 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 76 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Test Server: what is it?

With too few of its wipes on record, Test Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 52 days 17 hours ago.

Server

In which region does Test Server sit?

No region is published by Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 92.249.162.231:28088.

Which Rust version is Test Server on?

The platform is Linux, with Rust network protocol 2633 and build 163207 running on Test Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Test Server show, and is it up?

The current status is offline for Test Server, with the last sighting 24 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 26 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do Test Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Test Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Test Server sit among Rust servers?

The seven-day player-hours rank for Test Server is #16,004, inside the top 70% of all ranked servers.

What is the population of Test Server?

No response from Test Server at the latest check, with a last sighting 24 days 17 hours ago.

Settings

How is Test Server configured, and what rules apply?

No gather rate is given in the name of Test Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

How to join

How do you connect to Test Server?

In the Rust console (F1), enter client.connect 92.249.162.231:28088. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163207
Build Game build: 163207.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.