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Drill-through Server detail

Parachute Test - Launch Site

Offline 92.237.133.78:28015 checked 27d ago

Drill-through
FilterServeris Parachute Test - Launch Site
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #15,792 top 66%
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 812 / 850
Rustoria.co - EU Main EU · groups of 16+ · weekly · 349 on average 59 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 343 on average 126 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 313 on average 510 / 575
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 282 on average 316 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 257 on average 231 / 325

Quick answers

from the figures on this page

Wipe cycle

When does Parachute Test - Launch Site wipe?

Too few wipes on record for Parachute Test - Launch Site to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 29 days 2 hours.

Server

What is the hosting location of Parachute Test - Launch Site?

No region appears in what Parachute Test - Launch Site publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 92.237.133.78:28015 is its address.

What Rust build does Parachute Test - Launch Site run?

Rust network protocol 2633 and build 165217 on Windows is the setup for Parachute Test - Launch Site. Your game must match the protocol to join, and Steam applies that update.

What uptime does Parachute Test - Launch Site show, and is it up?

Last seen 27 days 18 hours ago, Parachute Test - Launch Site now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 28 September 2026.

Lists and tags

Which meanings do the tags on Parachute Test - Launch Site carry?

The game's server browser reads the tags Parachute Test - Launch Site publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Parachute Test - Launch Site appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Parachute Test - Launch Site among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Parachute Test - Launch Site hold in the server rankings?

On player hours over seven days, Parachute Test - Launch Site ranks #15,792, within the top 66% of ranked servers.

How many players does Parachute Test - Launch Site carry?

The last sighting of Parachute Test - Launch Site was 27 days 18 hours ago; it is offline at this refresh.

Map and rules

How is Parachute Test - Launch Site configured, and what rules apply?

No gather rate is given in the name of Parachute Test - Launch Site. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Parachute Test - Launch Site: which one is it?

A procedural map, generated by the game, runs on Parachute Test - Launch Site.

How to join

How do you connect to Parachute Test - Launch Site?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.237.133.78:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.