Parachute Test - Launch Site
Offline 92.237.133.78:28015 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 812 / 850 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 349 on average | 59 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 343 on average | 126 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 313 on average | 510 / 575 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 282 on average | 316 / 350 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 257 on average | 231 / 325 |
Quick answers
from the figures on this pageWipe cycle
When does Parachute Test - Launch Site wipe?
Too few wipes on record for Parachute Test - Launch Site to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 29 days 2 hours.
Server
What is the hosting location of Parachute Test - Launch Site?
No region appears in what Parachute Test - Launch Site publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 92.237.133.78:28015 is its address.
What Rust build does Parachute Test - Launch Site run?
Rust network protocol 2633 and build 165217 on Windows is the setup for Parachute Test - Launch Site. Your game must match the protocol to join, and Steam applies that update.
What uptime does Parachute Test - Launch Site show, and is it up?
Last seen 27 days 18 hours ago, Parachute Test - Launch Site now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 28 September 2026.
Lists and tags
Which meanings do the tags on Parachute Test - Launch Site carry?
The game's server browser reads the tags Parachute Test - Launch Site publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Parachute Test - Launch Site appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Parachute Test - Launch Site among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Parachute Test - Launch Site hold in the server rankings?
On player hours over seven days, Parachute Test - Launch Site ranks #15,792, within the top 66% of ranked servers.
How many players does Parachute Test - Launch Site carry?
The last sighting of Parachute Test - Launch Site was 27 days 18 hours ago; it is offline at this refresh.
Map and rules
How is Parachute Test - Launch Site configured, and what rules apply?
No gather rate is given in the name of Parachute Test - Launch Site. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
The map on Parachute Test - Launch Site: which one is it?
A procedural map, generated by the game, runs on Parachute Test - Launch Site.
How to join
How do you connect to Parachute Test - Launch Site?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.237.133.78:28015.