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Drill-through Server detail

A Shockbyte Rust Server

Online 92.222.138.246:28385 checked 6m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 16
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap30.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:06 UTC13d ago 0 – running 0
Mon 14 Sep, 21:07 UTC44d ago 0 – 30.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 481 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 402 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 55 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 44 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 50 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 158 / 200

Quick answers

from the figures on this page

Wipe data

When does A Shockbyte Rust Server wipe?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 13 days 20 hours.

On A Shockbyte Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 92.222.138.246:28385 is its address.

What Rust build does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 169317 on Linux is the setup for A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The current status of A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 44 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on A Shockbyte Rust Server stable?

Over 48 hours the average held at 238 server fps, and the minimum was 197. At its highest the entity count was 9,000, including buildings, deployables and all else. Peak memory was 2,409 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on A Shockbyte Rust Server be read?

Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp16 (Max players): Player slots: 16; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs169317 (Build): Build number 169317; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does A Shockbyte Rust Server sit among Rust servers?

On player hours over seven days, A Shockbyte Rust Server ranks #15,323, within the top 69% of ranked servers.

What is the population of A Shockbyte Rust Server?

Population at the current refresh: 0 players on A Shockbyte Rust Server, against 16 slots. The population has averaged 0 players over seven days.

Map and rules

How is A Shockbyte Rust Server configured, and what rules apply?

Gather rate is not mentioned in the name of A Shockbyte Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.222.138.246:28385.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp16
Max players Player slots: 16.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs169317
Build Build number 169317.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.