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Drill-through Server detail

VibeCoded Server!

Offline 92.222.138.193:22320 checked 45d ago

Drill-through
FilterServeris VibeCoded Server!
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,098 no region published
Last wipe 50d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 222 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 295 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 766 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 48 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 869 / 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 713 / 800

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for VibeCoded Server!: what is it?

With too few of its wipes on record, VibeCoded Server!'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 50 days 22 hours ago.

Server

Which location hosts VibeCoded Server!?

No region appears in what VibeCoded Server! publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 92.222.138.193:22320.

Which Rust version is VibeCoded Server! on?

On Linux, VibeCoded Server! runs Rust network protocol 2633 and build 164105. Joining requires the same protocol on your game; Steam handles the update.

How reliable is VibeCoded Server!, and is it online now?

Last seen 45 days 15 hours ago, VibeCoded Server! now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

How should the tags on VibeCoded Server! be read?

The game's server browser reads the tags VibeCoded Server! publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164105 (Build): The game build is 164105; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature VibeCoded Server!?

These Rust Server Analytics lists include VibeCoded Server!: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does VibeCoded Server! compare?

Player hours for the last seven days place VibeCoded Server! at #15,098, in the top – of the ranked field.

At what level does VibeCoded Server! run its population?

VibeCoded Server! is offline at this refresh; the last contact was 45 days 15 hours ago.

Settings

What are the settings on VibeCoded Server!, and its rules?

Gather rate is not mentioned in the name of VibeCoded Server!. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

What is the map for VibeCoded Server!?

The game generates a procedural map for VibeCoded Server!.

How to join

What is the way onto VibeCoded Server!?

In the Rust console (F1), enter client.connect 92.222.138.193:22320. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164105,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164105
Build The game build is 164105.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.