ServerName
Offline 92.217.162.191:28015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 0 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 303 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 11 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 25 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 135 / 200 |
Quick answers
from the figures on this pageWipe data
When does ServerName wipe?
With too few of its wipes on record, ServerName's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 14 days 17 hours ago.
Server
In which region does ServerName sit?
No region is published by ServerName. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 92.217.162.191:28015.
Which Rust version is ServerName on?
Rust network protocol 2634 and build 167781 on Windows is the setup for ServerName. Your game must match the protocol to join, and Steam applies that update.
How reliable is ServerName, and is it online now?
Offline at this refresh: ServerName, last seen 14 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 14 October 2026.
Lists and tags
Which meanings do the tags on ServerName carry?
Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature ServerName?
The following Rust Server Analytics lists count ServerName among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerName hold in the server rankings?
On player hours over seven days, ServerName ranks #15,247, within the top 70% of ranked servers.
At what level does ServerName run its population?
No response from ServerName at the latest check, with a last sighting 14 days 17 hours ago.
Map and rules
What are the settings on ServerName, and its rules?
Gather rate is not mentioned in the name of ServerName. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on ServerName: which one is it?
A procedural map, generated by the game, runs on ServerName.
How to join
How can a player join ServerName?
In the Rust console (F1), enter client.connect 92.217.162.191:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.