Rust Server Analytics 35,972 players11,694 servers
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Drill-through Server detail

Experiment

Offline 92.209.233.160:28015 checked 18d ago

Drill-through
FilterServeris Experiment
Attributes
quad softcore
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,824 top 67%
Last wipe 18d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 67% of all ranked servers, and #602 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:20 UTC18d ago 1 – running 1
Sat 3 Oct, 12:24 UTC25d ago 1 held half 7.3 days 0
Mon 28 Sep, 17:52 UTC30d ago 1 held half 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EA] Softcore 1 quad · monthly · 67 on average 21 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 56 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average 23 / 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 4 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 10 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average 10 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Experiment wipe?

With irregular wipe times, Experiment offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 18 days 6 hours ago the current world was made.

On Experiment, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

What is the hosting location of Experiment?

No region is published by Experiment. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 92.209.233.160:28015.

What Rust build does Experiment run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on Experiment. Your game must match the protocol to join, and Steam applies that update.

How reliable is Experiment, and is it online now?

The current status is offline for Experiment, with the last sighting 18 days 6 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Tags

How should the tags on Experiment be read?

The game's server browser reads the tags Experiment publishes: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp10 (Max players): Capacity of 10 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Experiment?

These Rust Server Analytics lists include Experiment: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Player numbers

What position does Experiment hold in the server rankings?

The seven-day player-hours rank for Experiment is #14,824, inside the top 67% of all ranked servers. Within the quad segment, its position is #602.

What is the population of Experiment?

No response from Experiment at the latest check, with a last sighting 18 days 6 hours ago.

Map and rules

How is Experiment configured, and what rules apply?

Gather rate is not mentioned in the name of Experiment. Groups: quad, capped at 4 players. softcore is the game mode, The easier Facepunch mode, keeping part of your loot. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Experiment: which one is it?

A procedural map, generated by the game, runs on Experiment.

Connection

What is the way onto Experiment?

In the Rust console (F1), enter client.connect 92.209.233.160:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp10
Max players Capacity of 10 slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.