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[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events

Offline 92.209.154.59:28015 checked 17d ago

Drill-through
FilterServeris [GER/PVE] Rust Nation /RaidableBases/Ques…
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,669 top 66%
Last wipe 26d ago monthly schedule
Next wipe 8d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
8d 6hThu 5 Nov, 19:00 UTCFW force wipe
36d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:38 UTC23d ago 2 – running 2
Fri 2 Oct, 08:38 UTC26d ago 2 – 2.2 days 1
Thu 1 Oct, 11:16 UTC27d ago 2 – 0.9 days 2
Mon 28 Sep, 08:39 UTC30d ago 2 held half 3.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 134 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 53 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 17 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 64 on average 474 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 63 on average 189 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 59 on average 17 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events: what is it?

Once a month [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 2 hours. Its tags state a wipe schedule of one month.

On [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 19 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

Which location hosts [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?

Without a region tag, [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 92.209.154.59:28015 is its address.

Which Rust version is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events on?

On Windows, [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events show, and is it up?

Last seen 17 days 2 hours ago, [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Tags

How should the tags on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events be read?

gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events compare?

Player hours for the last seven days place [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events at #14,669, in the top 66% of the ranked field.

How many players does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events carry?

No response from [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events at the latest check, with a last sighting 17 days 2 hours ago.

Settings

What settings and rules does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events use?

Gather rate is not mentioned in the name of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

How to join

How can a player join [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.209.154.59:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build Build number 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.