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Drill-through Server detail

TEST

Offline 92.208.31.149:28015 checked 33d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #16,487 top 71%
Last wipe 34d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 12:53 UTC34d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 164 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 142 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 16 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 19 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 14 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 62 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TEST: what is it?

With too few of its wipes on record, TEST's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 34 days 16 hours ago.

On TEST, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.

Server

Which location hosts TEST?

No region is published by TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 92.208.31.149:28015.

Which Rust version is TEST on?

Rust network protocol 2633 and build 165217 on Windows is the setup for TEST. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it online now?

Offline at this refresh: TEST, last seen 33 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 24 September 2026.

Lists and tags

How should the tags on TEST be read?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags TEST publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TEST appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TEST fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does TEST hold in the server rankings?

Player hours for the last seven days place TEST at #16,487, in the top 71% of the ranked field.

At what level does TEST run its population?

The last sighting of TEST was 33 days 10 hours ago; it is offline at this refresh.

Map and rules

What are the settings on TEST, and its rules?

Gather rate is not mentioned in the name of TEST. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TEST?

A procedural map, generated by the game, runs on TEST.

Connection

How do you connect to TEST?

In the Rust console (F1), enter client.connect 92.208.31.149:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Build number 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.