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Drill-through Server detail

[FR/EN] Zero Grief | 100% PvE | x5

Online 92.151.82.167:28015 checked 13m ago

Drill-through
FilterServeris [FR/EN] Zero Grief | 100% PvE | x5
Attributes
5x moddedoxide
Last refreshed
Players now 0/ 32
7-day average 0 peak 1
Rank #14,255 top 64%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct25 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:52 UTC19d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 EU · groups of 1000+ · 5x · 121 on average 36 / 250
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 116 on average 186 / 200
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit EU · groups of 100+ · 5x · 85 on average 32 / 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 79 on average 18 / 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 75 on average 88 / 150
Atlas - EU 5x | No BPs | Kits EU · groups of 20+ · 5x · weekly · 63 on average 22 / 100

Quick answers

from the figures on this page

Wipe cycle

When does [FR/EN] Zero Grief | 100% PvE | x5 wipe?

With too few of its wipes on record, [FR/EN] Zero Grief | 100% PvE | x5's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 19 days 11 hours ago the current world was made.

On [FR/EN] Zero Grief | 100% PvE | x5, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 1 hours after it began.

Server

Which location hosts [FR/EN] Zero Grief | 100% PvE | x5?

A region is not published by [FR/EN] Zero Grief | 100% PvE | x5. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 92.151.82.167:28015 is its address.

Which Rust version is [FR/EN] Zero Grief | 100% PvE | x5 on?

Rust network protocol 2635 and build 168909 on Linux is the setup for [FR/EN] Zero Grief | 100% PvE | x5. Joining requires the same protocol on your game; Steam handles the update.

Is [FR/EN] Zero Grief | 100% PvE | x5 up, and how steady is its uptime?

The current status of [FR/EN] Zero Grief | 100% PvE | x5 is online. Its reported uptime indicates a restart roughly 4 days 4 hours ago. 61% uptime over the last 7 full days, equal to 103 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.

Is performance on [FR/EN] Zero Grief | 100% PvE | x5 stable?

Over 48 hours the average held at 130 server fps, and the minimum was 110. Buildings, deployables and all other world objects brought the entity total to 214,748. At its highest, memory use was 6,110 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do [FR/EN] Zero Grief | 100% PvE | x5's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): Player slots: 32; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags [FR/EN] Zero Grief | 100% PvE | x5 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [FR/EN] Zero Grief | 100% PvE | x5 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [FR/EN] Zero Grief | 100% PvE | x5 fits are: 5x Rust servers, measured live and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Population

Against other Rust servers, how does [FR/EN] Zero Grief | 100% PvE | x5 compare?

On player hours over seven days, [FR/EN] Zero Grief | 100% PvE | x5 ranks #14,255, within the top 64% of ranked servers.

At what level does [FR/EN] Zero Grief | 100% PvE | x5 run its population?

Of 32 slots, 0 are filled on [FR/EN] Zero Grief | 100% PvE | x5 at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

What are the settings on [FR/EN] Zero Grief | 100% PvE | x5, and its rules?

[FR/EN] Zero Grief | 100% PvE | x5 names a 5x gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on [FR/EN] Zero Grief | 100% PvE | x5: which one is it?

A procedural map of size 6,000 with seed 1, generated by the game, runs on [FR/EN] Zero Grief | 100% PvE | x5. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join [FR/EN] Zero Grief | 100% PvE | x5?

In the Rust console (F1), enter client.connect 92.151.82.167:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp32
Max players Player slots: 32.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.