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Drill-through Server detail

Development Server

Offline 92.137.216.104:28015 checked 21d ago

Drill-through
FilterServeris Development Server
Attributes
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #14,877 top 67%
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 303 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 394 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 952 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 42 / 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480 / 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 981 / 1000

Quick answers

from the figures on this page

Wipe data

When does Development Server wipe?

Too few wipes on record for Development Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 21 days 21 hours ago.

Server details

Which location hosts Development Server?

No region is published by Development Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 92.137.216.104:28015 is its address.

Which Rust version is Development Server on?

The platform is Windows, with Rust network protocol 2634 and build 167058 running on Development Server. Your game must match the protocol to join, and Steam applies that update.

Is Development Server up, and how steady is its uptime?

Last seen 21 days 21 hours ago, Development Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 7 October 2026.

Lists and tags

How should the tags on Development Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167058 (Build): Build number 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Development Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Development Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Development Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Development Server hold in the server rankings?

Player hours for the last seven days place Development Server at #14,877, in the top 67% of the ranked field.

At what level does Development Server run its population?

No response from Development Server at the latest check, with a last sighting 21 days 21 hours ago.

Map and rules

What settings and rules does Development Server use?

Gather rate is not mentioned in the name of Development Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Development Server: which one is it?

Development Server uses a procedural map, which the game generates.

How to join

How can a player join Development Server?

In the Rust console (F1), enter client.connect 92.137.216.104:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167058
Build Build number 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.