Test
Offline 92.124.161.7:28015 checked 34d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 389 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 45 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 180 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 69 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 77 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does Test wipe?
The rhythm of Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 34 days 9 hours.
Server details
What is the hosting location of Test?
A region is not published by Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 92.124.161.7:28015.
What Rust build does Test run?
Rust network protocol 2633 and build 165217 on Windows is the setup for Test. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Test, and is it online now?
The current status is offline for Test, with the last sighting 34 days 9 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 23 September 2026.
Lists and tags
Which meanings do the tags on Test carry?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Test?
Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Test compare?
Player hours for the last seven days place Test at #15,460, in the top 71% of the ranked field.
What is the population of Test?
No response from Test at the latest check, with a last sighting 34 days 9 hours ago.
Settings
What settings and rules does Test use?
No gather rate is given in the name of Test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on Test: which one is it?
Test uses a procedural map, which the game generates.
How to join
How can a player join Test?
In the Rust console (F1), enter client.connect 92.124.161.7:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.