Rust Server Analytics 65,296 players11,698 servers
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Drill-through Server detail

Error

Offline 91.51.17.140:28015 checked 38d ago

Drill-through
FilterServeris Error
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,307 no region published
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 657 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 411 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 45 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 47 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 175 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 107 / 125

Quick answers

from the figures on this page

Wipe cycle

When does Error wipe?

With too few of its wipes on record, Error's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 38 days 15 hours ago.

Server details

Which location hosts Error?

No region is published by Error. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 91.51.17.140:28015.

Which Rust version is Error on?

The platform is Windows, with Rust network protocol 2633 and build 164530 running on Error. Your game must match the protocol to join, and Steam applies that update.

How reliable is Error, and is it online now?

The current status is offline for Error, with the last sighting 38 days 8 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Tags

Which meanings do the tags on Error carry?

The game's server browser reads the tags Error publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Error appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Error among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Error hold in the server rankings?

Player hours for the last seven days place Error at #13,307, in the top – of the ranked field.

How many players does Error carry?

No response from Error at the latest check, with a last sighting 38 days 8 hours ago.

Settings

What are the settings on Error, and its rules?

Gather rate is not mentioned in the name of Error. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on Error: which one is it?

Error uses a procedural map, which the game generates.

How to join

What is the way onto Error?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.51.17.140:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.